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Planet of lana game
Planet of lana game












planet of lana game

Stjärnljus: Yes, we are very inspired by Inside, which I think is an absolutely fantastic game! As well as The Last Guardian, Journey, among others. How are they integrated into the gameplay? Are you looking to make some innovations with Planet of Lana in the sidescroller genre? The companion seems to be an innovation for that matter. The game seems to certainly be inspired by its contemporaries, such as PlayDead’s Inside for instance. Against this dramatic backdrop Planet of Lana unfolds as a coming-of-age story and a story about trust and friendship. That their quest is the final chapter of a long forgotten history, stretching over centuries – stemming from a now gone part of the galaxy. Together they travel across the beautiful but hazardous planet of Novo with its fierce wildlife and exotic ecosystems, toward an unknown destination in the far distance.ĭuring their journey we learn that the two companions are part of something vastly bigger. To her aid comes a tiny little creature, Mui, who gradually grows to be invaluable to Lana, both as a collaborator and as a friend. We call the game a “cinematic puzzle adventure,” and the story revolves around a young girl named Lana, who sets out on a seemingly impossible quest to save her younger sister who’s been taken prisoner by mysterious machines. Stjärnljus: Yes, it’s a single player sidescroller. It’s a sidescrolling adventure game from the looks of it, but what’s the story about? I’ll have to check that out! So tell us about Planet of Lana then. Our lead animator Olle Engström has worked on projects with Google, American Express, and many more. We did a promo film for Republic of Gamers via DreamHack a few years back. Here’s a link to the production company that me and two colleagues at Wishfully have run before this game endeavour: Stjärnljus: Hmm, tough to answer, hard to know what people have seen.

PLANET OF LANA GAME TV

Stjärnljus: Mostly TV commercials, corporate films, TV show intros, as well as some documentary projects for both international and Swedish clients over the years.Īnything that the general public would have seen?

planet of lana game

What kind of films did your team work on? I’ve done quite a few interviews with Tarsier. Then we have several people in the team that come from a tech background, and game experience-wise our lead programmer is one of the co-founders of Tarsier Studios.Īh, that’s interesting. Because of that we are a heavily design, animation, and narrative-driven studio. Several of us in the team, me included, come from an animation and film background with over a decade of experience of creating creative films in the commercial media industry. We’re a newly born studio based in Gothenburg, Sweden, and Planet of Lana is our first game. I also draw most of our art that we have so far in the project. The Escapist: Could you tell us a little bit about yourself and give a rundown of Wishfully Studios?Īdam Stjärnljus: I’m the Creative Director and Lead Game Designer at Wishfully.

planet of lana game

I recently caught up with Adam Stjärnljus, Creative Director and Lead Game Designer of Wishfully Studios to learn more about his studio’s debut project.

planet of lana game

When I originally saw the art for the game on Twitter, I thought it was just concept art, but it turns out that’s actually what the game is planned to look like in action. The studio is crafting a new indie action platformer that takes heavy inspiration from games like Inside, The Last Guardian, and even Journey in some regards. Wishfully Studios, a new start-up indie studio in Sweden, is also looking to enter that space with its debut title, Planet of Lana. Titles like Inside, Little Nightmares, and Planet Alpha have transported players to highly stylized and interesting worlds and have even offered up some great minimalist storytelling to boot. Sidescrolling indie action platformers have been some of the most memorable games of this past generation.














Planet of lana game